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Quake

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Quake turns 30 with an update that treats a classic as living software (slayersclub.bethesda.net)

Bethesda has released a 30th-anniversary update for Quake, returning attention to a game whose technical and cultural influence long outlasted its original hardware.

The news landed on HN as a reminder that preservation is strongest when old software stays playable rather than merely archived.

🌍Other ★ 216 · 💬 107 · Aug 7 · #culture#gaming#Bethesda#Quake

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Carmack: 'I pushed everyone too hard', and Quake was too ambitious (twitter.com)

Carmack's admission is structural: Quake bundled a new renderer, a client-server netcode layer, and the QuakeC scripting engine at once, bottlenecking the whole studio on his graphics work while the rest shipped Doom expansions.

The thread refuses the apology. Several argue the leap was the point, that the next-gen engine was id's job, and that second-guessing a masterpiece is the wrong lesson.