Hundreds of millions of Gaussians in real time, by turning them into pixel-sized points (momentsingraphics.de)
A SIGGRAPH 2026 paper scales Gaussian splatting to enormous scenes with a deceptively simple trick: sample opaque, pixel-sized points from each Gaussian and splat them with 64-bit atomics. The thread wanted the one thing the paper doesn't quite sell — why splatting at all.